RE:Bot
🤖 Re:Bot
Made for the Jackalaka Jam #4
Re:Bot is a semi-turn-based, Worms-like tank battler featuring unique Twitch Integration. Take command yourself or let your chat fuel the chaos!
CAUTION: Map generation settings is broken. please set map hillyness in the settings to fix.
📺 Twitch Integration
Connect your stream and let your audience control the battlefield using these chat commands (prefix with !):
| Command | Action | Usage |
|---|---|---|
| !shoot / !s | Fire Weapon | !f [angle] [power] |
| !move / !m | Move (1920p map width) | !m [distance] |
| !pickup / !p | Scavenge | Grabs closest item |
Angle Guide: 0° is Right, 90° is Up, 180° is Left.
🛠️ The Team
- 🎨 Kani: Art, Shaders, & Code
- 🎵 Temptic: Code, Music, SFX Implementation, & Twitch Integration
- 💻 Cheese: Pure, unadulterated Code
• SFX sourced from Pixabay. All other content original.
• Disclosure: Part of the shader was conceptualized before the jam and finalized during this project.
| Published | 6 days ago |
| Status | Released |
| Platforms | HTML5 |
| Authors | Temptica, kani_dev, cheeseTheKenku |
| Genre | Action |
| Made with | Godot, FL Studio |
| Tags | 2D, Godot, No AI |
| Average session | A few seconds |
| Multiplayer | Server-based networked multiplayer |
| Content | No generative AI was used |


Comments
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There is a small bug with the map generation. Go to settings and slide the terrain hillyness a bit around. 10 should be the default but somehow it became 50